#ifndef START_H
#define START_H
#include <QWidget>
#include"map.h"
namespace Ui {
class start;
}

class start : public QWidget
{
    Q_OBJECT

public:
    explicit start(QWidget *parent = 0);
    virtual ~start();
    void paintEvent(QPaintEvent *);
    void initScene();
    Map s;
private slots:
    void on_pushButton_clicked();
    void on_pushButton_2_clicked();

private:
    Ui::start *ui;
signals:
    void startsignal();
    void settingsignal();
};
#endif // START_H
